top of page
Character_Prototype_V2_3.png

ABOUT US

Founded in 2021, Hurricane Studio was created with a clear mission: to combine the art of game design with research-driven game-based learning experiences. We are passionate about developing unique games that are both meaningful and fun, while staying true to a player-first philosophy.

Our goal is to create high-quality experiences that respect players’ time and enjoyment, without overwhelming them with intrusive monetization or aggressive advertising. By putting players in full control of their experience, we aim to provide a fresh perspective on what the long-term future of gaming can truly be.
 
Location:

  • Lugano, Switzerland


Experience in Video Game Industry:

  • Combined 10 years

ArcadeJoyStickIcon.png

Games for Education

HeartIcon.png

Games with Purpose

ChomperCoinIcon.png

High Quality Games

TIMELINE

In our early years, we achieved our first major success with the launch of Chomper, which has reached over 180,000 downloads to date. As the studio advanced, we fully remastered the game while simultaneously prototyping our next big endeavor, Project Terraneers. Today, our primary focus is the full-scale development and testing of Project Terraneers, alongside continued support and occasional updates for the Chomper community.

ChomperIcon.png

2022
Chomper 1.0 Release

Blockade.png

2023 - 2025
Terraneers Prototypes
Chomper
1.1-1.4 releases

StarIcon.png

2026 - Onward
Terraneers Development
Chomper Updates

Meet the team

Theo Blank

1732638296043.jpg

Managing Director

3D Modeller - Animator - Data Analyst

  • LinkedIn

Lena Kraus

Lena Profile.jpg

Creative Director

2D Artist - UI UX - Composer

  • LinkedIn

Pietro Rioda

WhatsApp Image 2026-05-05 at 19.07.01.jpeg

Developer

Programming - Game Design

Diego Blank

Diego Profile.jpg

Silent Partner

Former Developer

  • LinkedIn
bottom of page